Search Issue Tracker
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more
"MissingMethodException" Error When Selecting default Text Mesh Pro GUI ...
To reproduce: 1. Open attached Unity project "TMP Bug Crusher.zip" 2. Open "main" scene 3. In the hierarchy, navigate to Canvas --> ... Read more
EditorGUILayout.Popup method does not account for GUI.matrix scaling
Reproduction steps: 1. Open the attached project(9:56 AM). 2. Go to Atlatl > Creation Graph (Ctrl(Cmd)+G). 3. Click Unified Model. 4... Read more
Scripts are deleted if the script's file name is empty and the escape bu...
How to reproduce: 1. Open any Unity project 2. In the Project window, right click and create a new C# Script 3. Delete the name whil... Read more
"Font not found for path: Fonts/Lucida Grande.ttf" warning thrown when o...
Steps to reproduce: 1. Create/Open any project 2. Open Window->Package Manager Expected result: No warnings are thrown Actual resu... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce: 1. Open attached project "case_1380320.zip" 2. Enter Scene "SampleScene" (Assets > Scenes) 3. Make sure the Profil... Read more
TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...
Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Open the "Test Editor Window" from the me... Read more
EditorGUILayout.PropertyField does not create GUI for array's (with Hide...
Reproduction steps: 1. Download project "ArrayOnInspectorBug.zip" and open in Unity 2. Select GameObject Actual: only array's name ... Read more
[WebGL] MissingMethodException with OnGUI scroll view
Steps to reproduce: 1. Open user attached project (BugReport1) 2. Make a WebGL build 3. Run the game on browser 4. Try to move scrol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script