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[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
Using EditorUtility.DisplayCancelableProgressBar in ChangeCheckScope thr...
How to reproduce:1. Open user-submitted project (Unity2019.2-CustomInspectorLayoutScopeIssue)2. Open the 'SampleScene' scene3. Selec... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps:1. Open the attached project2. Click on Assets/material.mat to view it in the inspector3. Enable the Debug Inspec... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce:1. Open user-submitted project (CanvasBugReport)2. Open the SampleScene3. Make sure 'Low Resolution Aspect Ratios' ... Read more
[Terrain] Dropdown icon of "Channel Remapping" doesn't work under "Mask ...
"Channel Remapping" dropdown icon not clickable under the "Mask Map" in the Inspector, refer the attached video. Steps to repro:1. C... Read more
Texture2D Preview is not displayed in property drawer
To reproduce the issue follow the steps:1. Open new project2. PreviewNotShowing.unitypackage user has attached3. Place "GO_withAcomp... Read more
[OSX] Custom editor property field on a scriptable object throws error w...
Steps to reproduce:1) open user attached project2) select scriptable object3) click repeatedly on color fields (gif attached) - erro... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce:1. Open the user's attached project2. In the Project window select Scripts > NewAssembly3. In the Inspector chec... Read more
GUILayout.Label() is affected by the window width when it's used in Hori...
How to reproduce:1. Open the attached project ("case_1155166")2. Enter Play Mode3. Try changing the Game View window's width Expecte... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project2. Window > General > Asset Store3. Search UI samples and click on Import4. On the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component