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[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
Using EditorUtility.DisplayCancelableProgressBar in ChangeCheckScope thr...
How to reproduce: 1. Open user-submitted project (Unity2019.2-CustomInspectorLayoutScopeIssue) 2. Open the 'SampleScene' scene 3. Se... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps: 1. Open the attached project 2. Click on Assets/material.mat to view it in the inspector 3. Enable the Debug Ins... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce: 1. Open user-submitted project (CanvasBugReport) 2. Open the SampleScene 3. Make sure 'Low Resolution Aspect Ratio... Read more
[Terrain] Dropdown icon of "Channel Remapping" doesn't work under "Mask ...
"Channel Remapping" dropdown icon not clickable under the "Mask Map" in the Inspector, refer the attached video. Steps to repro: 1.... Read more
Texture2D Preview is not displayed in property drawer
To reproduce the issue follow the steps: 1. Open new project 2. PreviewNotShowing.unitypackage user has attached 3. Place "GO_withAc... Read more
[OSX] Custom editor property field on a scriptable object throws error w...
Steps to reproduce: 1) open user attached project 2) select scriptable object 3) click repeatedly on color fields (gif attached) - ... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more
GUILayout.Label() is affected by the window width when it's used in Hori...
How to reproduce: 1. Open the attached project ("case_1155166") 2. Enter Play Mode 3. Try changing the Game View window's width Exp... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project 2. Window > General > Asset Store 3. Search UI samples and click on Import 4. On the Im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened