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[Terrain] Dropdown icon of "Channel Remapping" doesn't work under "Mask ...
"Channel Remapping" dropdown icon not clickable under the "Mask Map" in the Inspector, refer the attached video. Steps to repro: 1.... Read more
EditorGUILayout.Popup freezes the Editor on Mac when text contains certa...
How to reproduce: 1. Open the attached project "1215716.zip" 2. In the Menu Bar, open Examples and click on "Editor GUILayout Popup ... Read more
Slider not calling OnValueChanged when Reload Domain and Reload Scene op...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In Game View, Move the Slider... Read more
[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...
Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more
[TestRunner] Unable to delete NewAssembly from Assembly Definition Refer...
Unable to delete NewAssembly from Assembly Definition References list in Test Import Setting. User can't select None option also St... Read more
[TestRunner] Reset functionality is not working in Test Import Settings
Reset functionality is not working in Test Import Settings Steps to Reproduce: 1. Create a new Project 2. Open Windows > General > ... Read more
[2020.1] "Render Mode" dropdown displaying items from a different compon...
How to reproduce: 1. Open attached project (RenderMode_Dropdown_Test_Project.zip) 2. Select the "Light" GameObject in the Hierarchy ... Read more
[Tag][Layer] Tag and Layer manager does not validate when only empty spa...
Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce: 1) Create a ne... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps: 1. Open the attached project "case_1220958-PopUpBug.zip" 2. In the Project window under "Assets/Scenes" open "Sa... Read more
[SRP] No linear to sRGB conversion for GUI
Repro steps: 1. Open attached project 2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used