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Button click region is offset when the UI scaling is higher than 100%
How to reproduce: 1. Open the "SampleScene" scene in the attached "imguibug.zip" project 2. Change the UI scaling to 125% in Prefere... Read more
[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce: 1. Open attached project ("case_1043212-HiDPITest.zip") 2. Open scene "ggg" 3. Select "GameObject" in Hierarchy 4.... Read more
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
Errors when closing the "Save assets" window after exporting a package
Steps to reproduce : - make sure "Verify Saving Assets" is checked in the Preferences - create a new scene - save the scene - try... Read more
Changes made to the Background Tasks window size are reverted after open...
How to reproduce: 1. Create a new Unity project with the HDRP template 2. Go Window -> Rendering -> Lighting 3. Scroll down to the b... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more
Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...
Steps to reproduce: 1. Open attached project 2. In Project tab, select "Test.cs" 3. Close Unity Editor and observe a crash Reprodu... Read more
[TerrainComponent][PlaceTrees] Tree icons change their size when resizin...
Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import "Free_SpeedTrees" package from A$; 4. Add Terrain gameobject (G... Read more
Canvas Scale flickers when interacting with windows on a different resol...
How to reproduce: 1. Open user-submitted project (CanvasBugReport) 2. Open the SampleScene 3. Make sure 'Low Resolution Aspect Ratio... Read more
[IMGUI] GUILayout.TextField saves only first digit
Steps to reproduce: 1) Download attached project and open in Unity 2) Play the Menu scene 3) Try writing numbers in Object Count: f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened