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[IMGUI] Save Scene Dialog appears twice on clicking "Don't Save" on chan...
Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API Steps to repro: 1. Create a new Project > Create ... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce: 1. Open user-submitted project (BuiltinInspectorSkinError) 2. In the Hierarchy window select the 'SelectThis' Game... Read more
GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce: 1. Open the attached 'project-1222547.zip' 2. In the Editor select 'Test' > 'GUIWindow Demo' 3. Try interacting wi... Read more
Image added to the label in PropertyDrawer.OnGUI() is displayed in the w...
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select Camera game object 4. Notice that modifying the image of... Read more
MenuItem validate function is called twice and always returns a null Men...
How to reproduce: 1. Open user-submitted project (MenuCommandNullContext.zip) 2. Open the GameObjectContextMenu.cs script 3. Change ... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more
[TreeCreator] NullReferenceException on modifying properties of "Tree" c...
Editor throws NullReferenceException when a material is assigned to Branch Material and properties of Tree component are modified. r... Read more
GUI slider laggy when scrolling when playing a video
Using The old GIU slider with a video file attached makes the slider laggy Setting the video to inactive makes it work fine To repr... Read more
Color picker dialog does not open when pressing on the Color Node or Col...
How to reproduce: 1. Create a new URP/HDRP project 2. Create an Unlit Graph in the Project window (Right-click -> Create -> Shader -... Read more
All about bugs
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