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Array list disappears when project setting window is moved or resized
Reproduction steps: 1. Open the user's attached project 2. Open Project Settings > Graphics 3. Move the Project Settings window to ... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce: 1. Open project "2022.1 Beta Project.zip" 2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>ReoderableLis... Read more
Using GUILayout.Window() leads to memory leak
How to reproduce: 1. Open the users’ attached “Test2020.zip” project 2. Open Test > Window Test window 3. In the opened window click... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > Resources > "Test Array In Array" 3. In the Inspe... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps: 1. Open the user's attached project "Object Picker Issue.zip" 2. Select "ObjectWithCustomInspector" in the Hiera... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce: 1. Open the attached project ("1366567_repro.zip") 2. Open the "ExampleWindow.cs" script 3. Uncomment lines 36, 37... Read more
Serializable field attribute lists are not visible in the Inspector wind...
Reproduction steps: 1. Open the attached Unity project "ReorderableListBug.zip" 2. Open the "SampleScene.unity" Scene 3. In the Hier... Read more
EditorGUILayout.EnumFlagsField sometimes marks incorrect flags when tryi...
How to reproduce: 1. Open the user's attached "EnumTest" project 2. Select the "Main Camera" GameObject in the Hierarchy 3. Select t... Read more
AdvancedDropdown opens an item without children when the item has the sa...
Reproduction steps: 1. Open the user's attached project 2. Select Bug > Reproduce in the Menu bar 3. Select "Group" under "Profiler ... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce: 1. Open attached project "case_1380320.zip" 2. Enter Scene "SampleScene" (Assets > Scenes) 3. Make sure the Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher