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ArgumentOutOfRangeException is thrown when right-clicking certain Hierar...
Reproduction steps: 1. Open any Unity project (larger projects which take longer to exit Play Mode would reproduce the issue easier)... Read more
[Mac] Can't duplicate or delete array elements when using the context menu
How to reproduce: 1. Open the attached project "My project (22).zip" 2. Select "GameObject" in the Hierarchy window 3. Open the Insp... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce: 1. Open the attached project "TruncatedBug" 2. Select the "New SceneTemplate" asset (Assets > Scenes > New SceneTe... Read more
Multi-selected object LocalizedString values are overwritten when CanEdi...
Reproduction steps: 1. Open the attached "Localization Multiple Objects Test.zip" project 2. In the Project window, go to the "Sampl... Read more
Cannot pass ModelInspector's type when calling Editor.CreateCachedEditor...
How to reproduce: 1. Create a new project with the default 3D template 2. Create an empty script 3. Inherit the 'Editor' class 4. Wr... Read more
Resize control overlaps other controls (i. e. Scrollbar) in the Editor w...
How to reproduce: 1. Create a new project 2. Dock two windows side by side 3. Make sure that there's a scrollbar between those windo... Read more
[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps: 1. Open the attached user's project "New Unity Project (8).zip" 2. Upon opening the project right-click in the P... Read more
[IMGUI] PreviewRenderUtility is not respecting the background when previ...
How to reproduce: 1. Open the "case_1357004_STREAM" project, where STREAM is the Unity stream in which the project is opened 2. Open... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in Hierarchy 3. Make that Cube prefab by draggi... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce: 1. Open project "2022.1 Beta Project.zip" 2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>ReoderableLis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project