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[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more
[IL2CPP] Regex perfomance regression when using IL2CPP Scripting Backend
Reproduction steps:1. Open the attached "Regexp.zip" project2. Build and Run for Windows, Mac, Linux Standalone Player3. Observe the... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more
Scripts within Assembly Defintions are missing when used by scenes in As...
Reproduction steps:1. Open users attached project2. Press Tools > Build App3. Open the built project in <Project folder>/Bu... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps:1. Open the user's attached project2. Go to the 'Edit -> Project Settings'3. In the Player settings navigate t... Read more
[Mobile] [IL2CPP] Build fails when using custom script and target archit...
How to reproduce:1. Download the attached project 'AndroidBeeTest.zip'2. Make sure ARM64 target architecture is selected in Android ... Read more
IL2CPP build crashes on launch when returning an object with custom method
Reproduction steps:1. Open the user's attached project2. Built and Run it for IL2CPP Expected result: The build finishes and launche... Read more
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce:1. Open the attached project "Test.zip"2. Export the project for Android platform3. Go to "BUILD PATH/unityLibrary/... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used