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0
votes
Fixed

[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...

IL2CPP

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Jul 08, 2016

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Version: 5.3.5p4

Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more

0
votes
Fixed

iOS build fails with .NET 2.0 in mscorlib.dll

IL2CPP

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Jun 29, 2016

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Version: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. The build fails with error: IL2CPP error for method 'System.Xml... Read more

0
votes
Fixed

[iOS] IL2CPP generates a conflicting types error

IL2CPP

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Jun 24, 2016

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Version: 5.3.5p4

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. 3) Deploy to a device via Xcode. 4) Launch the app. The build f... Read more

0
votes
By Design

[iOS] Debug build using Google Snappy package crashes with IL2CPP

IL2CPP

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Jun 20, 2016

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Version: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!). 3) Buil... Read more

0
votes
Fixed

[iOS] Xml Deserialization crashes Unity player on iOS

IL2CPP

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Jun 01, 2016

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Version: 5.3.5p1

Steps to reproduce: 1) Open the attached project. 2) Add scene 'test' to build. 3) Build the project for iOS. 4) Deploy the project ... Read more

0
votes
Fix in review

Wrong exception types don't fall through in generic methods, causing inv...

IL2CPP

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Jun 15, 2016

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Version:

Given this code, .NET and IL2CPP output differs: using System; using static System.Console; class Program { public delegate void ... Read more

0
votes
Postponed

[IL2CPP] Project doesn't build for "WebGL" with "Failed running <...>\il...

IL2CPP

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Jun 12, 2016

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Version: 5.3.4f1

Reproduction steps: 1. Open attached project. 2. Build "ts" scene for "WebGL". 3. Build process stops with(Full errors are in the "... Read more

0
votes
Fixed

[iOS] Crash when accessing members of IEnumerable

IL2CPP

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May 26, 2016

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Version: 5.3.4f1

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more

0
votes
Fixed

[iOS][IL2CPP] Application crashes when calling GCHandle.Alloc() with a '...

IL2CPP

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Jun 08, 2016

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Version: 5.3.5f1

Steps to reproduce: 1. Open attached project (gchandle_stripped.zip) 2. Switch to iOS 3. Build and run the game on device 4. The ap... Read more

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