Search Issue Tracker
IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce:1. Open the attached project named "Case_1232157"2. Open the Build Settings3. Check if "OpenThis" Scene is included... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Build for Mac Standalone Expec... Read more
UnityLinker strips classes used with the SerializeReference attribute
How to reproduce:1. Open user-submitted project (SerializableReferenceError.zip)2. Build and run a Standalone player3. Click the 'Sp... Read more
[IL2CPP] NotSupportedException in static constructor when building to S...
How to reproduce:1. Open the attached (OceanVillage-Unity.zip) project2. Build and run the project Expected result: No exceptions ap... Read more
[IL2CPP] Crash on il2cpp::icalls::mscorlib::System::RuntimeType::get_Dec...
How to reproduce:1. Open attached project "Case_1236557"2. In the Menu bar select File -> Build And Run Reproducible with: 2018.4... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps:1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes)2. Build the project for iO... Read more
[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend
Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce:1. Open the attached project named "Case_1232169"2. Open the Build Settings3. Check if the "OpenThis" Scene was inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- File watcher does not trigger after the AcquireFloatingLease and before the Entitlement check
- HDR Output gets disabled in the Editor when Reflection Probe is enabled during runtime
- The "Build and Run" Menu option tries to build for the selected Build Platform instead of the Active Build Platform
- Font kerning breaks at runtime when multiple UI Documents use different fonts
- MissingReferenceException occurs when entering Play mode with a locked GameObject in the Inspector