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1
votes
Fixed

[IL2CPP] Dispose is called before the value in the 'using' statement goe...

IL2CPP

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Mar 19, 2020

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Version/s: 2018.4, 2020.1.0b2, 2020.2

To reproduce: 1. Open the user's attached project 2. Build and run on Android 3. Observe the logcat Expected: Dispose is called onl... Read more

0
votes
Fixed

IL2CPP ARM64 project crashes on script runtime initialization when using...

IL2CPP

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Mar 11, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Steps to reproduce: 1. Open and build/run the User-supplied project. Expected: no crash Actual: apk crashes Reproduced in: 2019.2.... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

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Mar 20, 2020

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Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Active

[Lumin] WS/TCP connection is interrrupted on Magic Leap device when .NET...

IL2CPP

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Jul 25, 2019

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Version/s: 2019.2.0b9, 2019.3, 2020.2

How to reproduce: 1. Open attached project ("1172005REPRO-TcpClient.zip") 2. Open Scripts Folder in Windows Explorer and run "tcp_se... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more

0
votes
Won't Fix

[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...

IL2CPP

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Mar 27, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more

6
votes
Fixed

UnityLinker strips classes used with the SerializeReference attribute

IL2CPP

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Apr 01, 2020

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Version/s: 2019.3.0a2, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (SerializableReferenceError.zip) 2. Build and run a Standalone player 3. Click the ... Read more

0
votes
Won't Fix

[IL2CPP] NotSupportedException in static constructor when building to S...

IL2CPP

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Mar 06, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the attached (OceanVillage-Unity.zip) project 2. Build and run the project Expected result: No exceptions... Read more

3
votes
Won't Fix

[IL2CPP] Crash on il2cpp::icalls::mscorlib::System::RuntimeType::get_Dec...

IL2CPP

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Apr 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "Case_1236557" 2. In the Menu bar select File -> Build And Run Reproducible with: 2018.4... Read more

2
votes
Fixed

[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...

IL2CPP

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Apr 03, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

Reproduction steps: 1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes) 2. Build the project for ... Read more

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