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4
votes
Fix In Review

Project building process gets stuck on "Building Player" when Scripting ...

IL2CPP

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Oct 15, 2019

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Version/s: 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 2... Read more

0
votes
Fix In Review

[IL2CPP] WebGL/IL2CPP builds fail when machine doesn't have .NET 4.7.2 p...

IL2CPP

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Dec 13, 2019

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Version/s: 2019.3.0a1, 2019.3.0f3, 2020.1

How to reproduce: 1. Create a new project 2. Try making IL2CPP/WebGL build 3. Inspect the errors in the console Expected results: B... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Won't Fix

[IL2CPP] NAudio.dll library methods does not work on builds when using I...

IL2CPP

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Dec 10, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more

1
votes
Active

NullReferenceException for Unity CIL Linker is thrown when dynamic type ...

IL2CPP

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1213399.zip) 2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proje... Read more

0
votes
Fix In Review

IL2CPP incorrectly boxes values when using generic virtual methods on st...

IL2CPP

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Jan 18, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Steps to reproduce: 1. Open the attached project (case_1212919.zip) 2. Attach "TestScript" to any GameObject 3. Under Edit -> Projec... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more

0
votes
Active

No debug information for NativeArray<T> objects available when debugging...

IL2CPP

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Jan 28, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1215119.zip) 2. Build the project as Standalone with Scripting Backend set to... Read more

5
votes
Not Reproducible

[Android] ConcurrentDictionary crashes on IL2CPP

IL2CPP

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Feb 03, 2020

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Version/s: 2019.3.0b2, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open user's attached project "Minimal.zip" 2. Build it to Android 3. Run the app with the Logcat Expected re... Read more

0
votes
Fix In Review

[IL2CPP] Type of Arrays with explicitly defined zero lower bound is inco...

IL2CPP

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Feb 06, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1217556.zip) 2. Enter Play Mode 3. Take note of the Object types outputted to... Read more

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