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[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...
How to reproduce: 1. Open the attached il2cppbug.zip project 2. Build for iOS or Android platform Actual: Build fails with error: s... Read more
[64bit IL2CPP] Marshal.OffsetOf returns incorrect offset
To reproduce: 1. Open the user's attached project using the EnvIronman VM (more information in Edit) 2. Open the SampleScene inside ... Read more
[IL2CPP] Player crashes when debugging SafeHandle.ReleaseHandle
Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more
[IL2CPP] [Android] Build fails when building an exported project with Sc...
How to reproduce: 1. Create a new project 2. In the Build Settings, change to the Android platform 3. In the Player Settings, change... Read more
[IL2CPP]False variable values are received from delegates when delegates...
Steps to reproduce: 1. Open users' attached project "TestRefDelegate.zip" 2. Build it using IL2CPP scripting backend 3. Notice that... Read more
[IL2CPP] C# CLI DNS for IPv6 throws a SocketException in the player build
How to reproduce: 1. Open user-submitted project (DNSTEST.zip) 2. Open the SampleScene 3. Enter Play Mode and see the Console window... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce: 1. Open the attached project ("case_1188408-TestFileBrowser.zip") 2. Open the repro scene ("SampleScene") 3. Enter... Read more
CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...
How to reproduce: 1. Open the attached sqlite_test_U2018_2.zip project 2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[WebGL] Mouse events are not called on builds when the scene does not ha...
How to reproduce: 1. Open the attached project ("case_1189110-Button_Test.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pla... Read more
[iOS] crash on il2cpp_mono_thread_internal_is_current after validating a...
How to reproduce: 1. Build the attached project for iOS 2. Build the app via Xcode 3. Press the "Send webrequest" button 4. Wait up ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
- [Android] [iOS] Application silently crashes when creating and setting up Textures2D in large amounts
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value