Search Issue Tracker
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps: 1. Open the attached project "testUrpMysql.zip" 2. Change the Scripting API to IL2CPP (Edit -> Project Settings.... Read more
[Android][IL2CPP] "il2cpp.exe did not run properly!" exception appears w...
How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more
[IL2CPP] try-catch when() filter fails
Reproduction steps: 1. Open project in "IL2CPPCatchWhen.zip" 2. Open the sample scene and enter play mode 3. Look at the logs in the... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps: 1. Open users attached project 2. Go to File > Build Settings and press Build And Run 3. Press the button in the... Read more
[IL2CPP] "BuildFailedException" and Bee errors are thrown in the Console...
Reproduction steps: 1. Open the "UI Interaction" Scene in the attached project "VR.zip" 2. Go to File > Build Settings 3. Add "UI In... Read more
Android build fails when using ArmV7 Target Architecture
Reproduction steps: 1. Open the user's attached project 2. In the Main Menu go to Build Settings -> Project Settings -> Player -> An... Read more
[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps: 1. Open the attached project "My project.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and r... Read more
UnityLinker enable logging does not work when path doesn't already exist
Reproduction steps: 1. Open user attached Solution 2. Change Path variable accordingly 3. Run All Tests Expected result: The Tests ... Read more
UnityLinker files are left in the Build directory when building the Project
How to reproduce: 1. Open the attached "1302474.zip" project 2. Open Build settings (File -> Build Settings...) 3. Open Player Setti... Read more
[DOTS][Mobile] IL2CPP ARM64 app crashes on start in release build
Steps to reproduce: 1. Open the user's attached project "ECS Test with ARM64.zip" 2. Build it to Android 3. Open the app Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URPPreprocessBuild.OnPostProcessBuild is never executed when building the Player
- [Linux] Using CTRL+Shift+A shortcut for Add Component throws GUI Rendering Errors
- Crash on MonoBehaviour::Transfer<YAMLRead> when upgrading the Magic Leap XR Plugin
- Image is distorted when VisualElement is scaled and Scale Mode set to scale-and-crop
- Euler angles return different values during Animation Event when using Playables API and the time is 0