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[IL2CPP] Building process fails when two structs contain struct arrays o...
Steps to reproduce:1) Open the attached project.2) Build for iOS with IL2cpp. The building process fails; an empty project is built. Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more
[IL2CPP] System out of Memory exception is thrown if ScriptableObject is...
To reproduce: 1. Download attached project “ReproduceSOLoadCrash 2.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce:1. Download the project "938287 repro.zip"2. Build the test scene to iOS3. Open the build with XCode4. (This step... Read more
[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building
Reproduction steps:1. Open the attached project.2. Build it to iOS.- Project doesn't build.- "Exception: /Applications/Unity2017.2.0... Read more
[IL2CPP] Player freezes when invoking OnDestroy
To reproduce:1. Open project attached by QA2. Build "_base" scene for iOS3. Run it on the device4. Hit the 1st button few times and ... Read more
[IL2CPP] Generic class with struct inside dynamic-link library returns t...
Reproduction steps:1) Open project2) Open and run "scene" scene-- Press "Space" button and notice in console that data1, data2 and d... Read more
[UWP] Builds fail with Rewired
How to reproduce:1. Open the attached "1UWPBuildBug.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Generating Light Probe lighting returns inconsistent results on a specific mesh