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[IL2CPP] Building project fails when using custom dlls
How to reproduce:1. Open user's project2. Create an empty gameObject and add "test" script from projects view3. Build that scene Exp... Read more
[iOS] Crash when accessing members of IEnumerable
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
[IL2CPP] Project doesn't build for "WebGL" with "Failed running <...>\il...
Reproduction steps:1. Open attached project.2. Build "ts" scene for "WebGL".3. Build process stops with(Full errors are in the "il2c... Read more
[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more
Editor throws multiple errors when trying to build project with IL2CPP
How to reproduce:1. Open attached "RTSPWebGLTest" project2. Build project for Windows with IL2CPP backend3. Observe Console Expected... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
IL2CPP crashes when two non-existing methods with same declaring types a...
IL2CPP crashes when two non-existing methods with same declaring types and parameter counts are referenced from a DLL with this call... Read more
[IL2CPP] Assembly.GetType returns a nested Class when the nested Class i...
Reproduction steps:1. Open the attached project "Case_1422119.zip" and load Scene "Assembly.GetType"2. Ensure IL2CPP is selected as ... Read more
IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more
[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...
Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window