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“System.Reflection.TargetInvocationException : Exception has been thrown...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more
Crash on il2cpp::os::SynchronizationContext::GetForCurrentThread when bu...
Reproduction steps:1. Launch the attached Player “CrashRepro“ in Batch mode Expected result: Player does not crashActual result: Pla... Read more
The Player crashes after start-up when GetCustomAttributes is called
Reproduction steps:1. Open the attached “ASDWQE” project2. Build the Player (File > Build And Run)3. Observe the Player Expected ... Read more
[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a failing test in one of our CI jobs. Basically it is a test that ... Read more
"IndexOutOfRangeException" in "UIElements.Layout.LayoutManager.DestroyNo...
Reproduction steps:1. Open the attached "repro_IN-49088.zip" project2. Open the "Main" Scene3. Go to "File > Build Settings..."4.... Read more
IL2CPP Player crashes due to trying to use a generic method as targettin...
1. What happened?The build crashes due to trying to use a generic method as targetting Game.EntityOwnershipComponent, when it shoudl... Read more
[IL2CPP] Player crash when DivideByZeroChecks are not inserted
Reproduction steps:1. Open the attached project “CrashRepro“2. Build and run (File > Build And Run)3. Click on any of the 3 butto... Read more
[IL2CPP] Build fails when using protobuf-net.Grpc
How to reproduce:1. Open the attached Project "GrpcIL2CPPIssueTest"2. Build the Project Expected result: The Build succeedsActual re... Read more
An extra C# event is shown when creating two C# events on two temporary ...
Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more
Arithmetic operations are incorrect when using uint in IL2CPP Player
Reproduction steps:1. Open the attached project “ArithmeticBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Build and Run the Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid front face configuration when building with GraphicsAPI set to WebGPU
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names