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[IL2CPP] Execution performance doesn't improve when "in" parameter is used
How to reproduce:1. Open the attached “IN-31693” project2. Open the “Window → General → Test Runner” window from the menu3. Click on... Read more
[IL2CPP] Unity Editor fails to build when auto-generating a C# array of ...
To reproduce: 1. Download attached project "IL2CPPArrayOfPointersBug.zip" and open in Unity2. Open "SampleScene" scene3. Press File ... Read more
"DateTime.Now" in the UK timezone does not adjust when the British Summe...
Reproduction steps:1. Open the attached “IN-98574” project2. Open the Xcode Debugger/Android Logcat3. Make sure to change the Date &... Read more
[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...
1. Open attached project2. Build to iOS with IL2CPP3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp file... Read more
[IL2CPP] IndexOutOfRangeException is thrown when getting last array valu...
Steps to reproduce:1. Download attached project2. Build "Main" scene for Standalone3. Open build project Expected results: No except... Read more
”DateTimeNow” reports the wrong date on mobile devices when having a spe...
How to reproduce:1. In the device settings, change Time Zone to Amsterdam2. Build And Run the user’s attached “iOS_Clock_Issue.zip” ... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
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