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Unity IAP isn't imported when building project from command line and mis...
Error is shown when Library folder is missing and building using the command line arguments: Assets/IAPTest.cs(11,9): error CS0246: ... Read more
IAP Catalog remove product “x” and add product “+” buttons are not consi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Add Product button does not throw any warning or information on what inf...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Amazon store: Unity IAP doesn't fire any callback if non consumable prod...
On the Amazon AppStore when a product is bought multiple times, OnPurchaseSucceeded is called instead of OnPurchaseFailed because a ... Read more
IAPButton replaces the product ID value when editing multiple objects si...
Reproduction steps:1. Open the user’s attached project (“IAP Button Issue.zip“)2. In Hierarchy select “IAP Button 1” GameObject unde... Read more
"StandardPurchasingModule.Instance().appStore" function returns GooglePl...
How to reproduce:1. Open the attached project “PurchasingModuleIssue.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mo... Read more
Unity IAP fails to recover purchases after relogging into a Google Account
How to reproduce:1. Install Unity IAP example app and make sure it's upgraded to Unity IAP v2.6.0 in the Package Manager. You may ne... Read more
[OSX] Enabling UnityPurchasing on Mac standalone causes builds to hang w...
When closing an OSX build after calling UnityPurchasing.Initialize(), the build doesn't close immediately, but stays in the Dock for... Read more
Warning text is not aligned in Project Settings > In-App Purchasing tab
Steps to reproduce:1. Create new Unity project2. Open PM window and install “In App Purchasing” package3. Open Project Settings wind... Read more
IAP Catalog ID and Type fields get inverted when the IAP Catalog window ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected