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HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
IndexOutOfRangeException is thrown when selecting the GameObject with th...
How to reproduce:1. Open the user-attached project “Interstellar Messenger - Copy”2. Open the “Scene_2” scene3. Select the “Decal Pr... Read more
[HDRP][Color Checker Tool] Undo does not work with the palette type drop...
Steps to reproduce:1. Open any HDRP project2. Create a Color Checker object (GameObject>Rendering>Color Checker Tool)3. Change... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
[APV] Max range of Probe Volume component doesn't update to global max
Repro: Add a Probe Volume component to the Scene. Ensure the Max Probe Spacing slider is set to the fourth position, which defaults ... Read more
[HDRP] Water system throws errors when decal is off in HDRP asset and Dy...
Repro steps :- Open attached project- Open scene called "OutdoorsScene"- Select current HDRP asset and make sure disabling / enablin... Read more
Material is not rendered properly in Material Preview when "Probe Volume...
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/SampleSceneAssets/Materials/ConcreteMatteGrey_Mat“ M... Read more
Shader Graph Custom Velocity does not apply when setting custom velocity...
Reproduction steps:1. Open the “IN-14867_CustomVelocity“ project2. Open the “OutdoorsScene“ scene3. Enter the Play mode4. Observe th... Read more
Camera Component corrupts Transform and Volume GameObjects in Play Mode ...
How to reproduce:1. Open the “Empty” project2. Open the “DLSS_Broken_In_Play_Mode“ scene3. Select “Main Camera” GameObject and in “C... Read more
[HDRP] Errors thrown when entering playmode with enabled Compositor
Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS