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Ray-traced shadows are not rendered when the HideFlags is set to DontSav...
Reproduction steps:1. Open the attached 'RTHideFlagsRepro' project2. Open the 'OutdoorsScene'3. Enter Play mode Expected result: Bot... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project2) Make sure to set the shado... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps:1. Open the User's attached "2021.2-HDRP.zip" project2. In the Hierarchy select the Cloner GameObject3. In its In... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
Artifacts appear in HDRP PBR Accumulation when changing Viewport Rect at...
How to reproduce:1. Open the user's attached "HDRPPbrRepro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hi... Read more
[HDRP] Receive Decals and Receive SSR/SSGI properties are missing in ASE...
How to reproduce:1. Open the user's attached "TestProject.zip" project2. Open the Test folder (Assets/Test)3. Select the "Broken_Sha... Read more
[HDRP] Setting emission property _EmissiveColor via material and via mat...
Setting the emission property "_EmissiveColor " from script have different results when we use material.SetColor and materialPropert... Read more
Materials with the HDRP/Decal shader are updated when the Scene is saved
Reproduction steps:1. Open the user's attached "PlasticBug.zip" project2. Make sure you enabled the "Manual Checkout for Unity Asset... Read more
[Linux] HDRP Core template segfaults and crashes silently on launch SIGSEGV
Reproduction steps:1. Create a new HDRP Core template Expected result: the project launchesActual result: the project crashes silent... Read more
[HDRP]Template Light Map is corrupted on first launch before rebaking
To reproduce:1. Create a new HDRP Template project2. Observe the Concrete wall material in Sample Scene Expected: the UV maps are th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes