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0
votes
Won't Fix

Shader Graph with a Baked GI node flickers when Probe Volumes and TAA ar...

HD RP

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Mar 06, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b11

How to reproduce:1. Open the user-attached project “Bug Report”2. Open the “SampleScene” scene3. Make sure the TAA is enabled on the... Read more

0
votes
Fixed

[HDRP] Two passes called Begin/End Profile in different locations warnin...

HD RP

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Mar 06, 2024

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Version/s: 2023.3.0b8, 6000.0.0b11

Steps to reproduce: 1. Open a HDRP project 2. Go to Window>Analysis>Render Graph Viewer 3. Observe the console Actual results:... Read more

1
votes
Fixed

Render Scale affects UI and Lens flares

HD RP

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Mar 13, 2024

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Version/s: 6000.0.0b1

Steps to reproduce: 1. Open attached repro project 2. Load the Scene 3. Look at the game view Actual results: !image-2024-03-13-14-1... Read more

0
votes
Fixed

APV: "Invalid AABB result" error is thrown when "Display Probes"or “Debu...

HD RP

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Mar 18, 2024

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Version/s: 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open “Assets/Scenes/SampleScene” scene3. Open the Rendering Debugger window ... Read more

0
votes
By Design

[HDRP] Stack-Lit does support SSS + Metalic

HD RP

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Mar 26, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 6000.0.0b14

The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 Steps to reproduce: 1. In a ... Read more

1
votes
Fixed

[HDRP] Water is leaking uniforms

HD RP

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Mar 27, 2024

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Version/s: 2023.2.0a1, 6000.0.0b1

Steps to reproduce: 1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness Actual res... Read more

0
votes
Fixed

Decal count causes assert when it goes over the max light limit

HD RP

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Apr 04, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1

[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more

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