Search Issue Tracker
Fixed
Fixed in 6000.0.0b14
Votes
1
Found in
6000.0.0b1
Issue ID
UUM-66577
Regression
Yes
Render Scale affects UI and Lens flares
Steps to reproduce:
1. Open attached repro project
2. Load the Scene
3. Look at the game view
Actual results:
!image-2024-03-13-14-16-40-584.png!
Expected results:
!image-2024-03-13-14-16-52-144.png!
Reproducible with versions:
6000
Not reproducible with versions:
2022.3
Can’t test with versions:
Tested on (OS):
Notes:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (fix version 6000.0.0b14):
Fixed SRP Lens Flare rendering issue with Render Scale