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No option to change the UV channel when using Fabric shaders
Reproduction steps:1. Open the attached project “UV_Channel”2. Open Scene “Assets/VSO/Scenes/Kitchen.unity”3. In the Project window ... Read more
[XR]The physically based sky and volumetric clouds are rendered only for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/BugReports/PBSandVolumetricClouds/PBSandVolumetricCl... Read more
Player crashes on SharedObject<GfxDeviceAsyncCommand::Arg,1,SharedObject...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/HairTestSceneCrash.unity scene3. Build And Run4. Wait for ... Read more
HDRP is missing a mipmap bias override for SAMPLE_TEXTURE2D_ARRAY_GRAD
Reproduction steps:1. Open the attached "repro_IN-57283.zip" project2. Open the "Assets/_Repro/TestScene" Scene3. Enter the Play Mod... Read more
Clicking Open next to Custom Post Processing in HDRP Global Settings doe...
Steps to reproduce: 1. Open any HDRP-enabled project2. Create a new Post Processing volume asset (Assets>Create>Rendering>H... Read more
IndexOutOfRangeException is thrown when selecting the GameObject with th...
How to reproduce:1. Open the user-attached project “Interstellar Messenger - Copy”2. Open the “Scene_2” scene3. Select the “Decal Pr... Read more
Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps:1. Open the attached "GlitchRepro" project2. Open “Assets”/Scenes/SampleScene.unity scene3. In the Hierarchy wind... Read more
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro:- Import attached package- Open Scene "Repro_PostProcess"- Select Repro_Parent Material, switch the rendering pass to ... Read more
Asset model material in the Inspector preview is only displayed correctl...
Reproduction steps:1. Open the attached "repro_IN-44783.zip" project2. Open the "3D Models" folder located in the "Assets" folder vi... Read more
Changes in lighting cause smudges in the Game view when the Resolution i...
How to reproduce:1. Open the “IN-46310_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The lighting chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask