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The “Invalid subscript 'texCoord2'“ error appears when using a TextureSi...
Steps to reproduce:1. Open the attached project “ShaderIssue“2. Select the “Assets/FullScreenTextureSizeTest.shadergraph“ Shader Gra... Read more
Crash on memcpy when adding a Probe Adjustment Volume
Reproduction steps:1. Open the attached project “CrashRepro“2. Create a Probe Adjustment Volume (GameObject > Light > Probe Vo... Read more
Shadow on POM not correctly applied
Use POM with of depth offset. Activate the contact shadow. We can see that the contact shadow. isn't affected by the POM and the res... Read more
SS Shadows on Pom are too sharp
Active SS Shadows. On a plane with parallax occlusion, the SS Shadows look too sharp. Maybe we need a parameter to smooth them Read more
Memory leaks are detected when Adaptive Probe Volumes are enabled
How to reproduce:1. Open the attached “HDRP Bug Report.zip“ project2. Open the “OutdoorsScene“ Scene3. Enter Play mode Expected resu... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip"2. Open Edit > Project Settings > OpenXR3. Enable Mock Runtim... Read more
[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...
Steps to reproduce:1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip"2. Make sure OpenXR is enabled in the XR... Read more
Clouds are jittering when enabling Volumetric Clouds in the HDRP project
How to reproduce:1. Open the user’s attached “1491939-CloudsJitter.zip” project2. Enter the “OutdoorsScene“ Scene (Assets > Outdo... Read more
HDRI is seen from the inside of an object when using reflective surfaces
Reproduction steps:1. Open project “IN-28095_HDRP Test 2”2. Open scene “Cube Test w Pines“3. Enable “Mirrorted Cube” GameObject4. En... Read more
Baked reflecton probe normalization data is invalid when using HDRP
Reproduction steps:1. Open project “IN-30145_unityHX 2”2. Open Scene “propRoom“3. Click on “lighting\reflection probes\Reflection Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it