Search Issue Tracker
Fixed
Fixed in 2021.3.29f1, 2022.3.5f1, 2023.1.2f1, 2023.2.0a22
Votes
2
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b19
2023.2.0a17
Issue ID
UUM-28758
Regression
Yes
The “Invalid subscript 'texCoord2'“ error appears when using a TextureSize node
Steps to reproduce:
1. Open the attached project “ShaderIssue“
2. Select the “Assets/FullScreenTextureSizeTest.shadergraph“ Shader Graph
3. Observe the “Errors” table in the Inspector window
Expected result: No errors are displayed
Actual result: The “Invalid subscript 'texCoord2'“ error is displayed
Reproducible with: 14.0.2 (2022.2.0a9), 14.0.6 (2022.2.5f1), 15.0.4 (2023.1.0b2), 16.0.0 (2023.2.0a1)
Not reproducible with: 10.10.1 (2020.3.45f1), 12.1.9 (2021.3.17f1), 14.0.1 (2022.2.0a8)
Reproducible on: Windows 10
Note: Shader Graph fails to import when using 14.0.1 (2022.2.0a8)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Fydar
Feb 20, 2023 10:07
This is NOT a regression. The issue is present on and after version 14.0.02 because of new features introduced in this version.