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Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce:1. Open the attached user project “reflectionprobe_demo.zip“2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)3. E... Read more
[HDRP] Caustics are not rendered on AMD GPUs
Steps to reproduce:- Open attached project- Open scene "OutdoorsScene"- Select "Pool Water" object- In the inspector, enable the "Ca... Read more
[HDRP] metal warning when building player - ProbeVolumeSamplingDebug
Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more
Objects cast inverted shadows when using Path Tracing on a transparent m...
Reproduction steps:1. Open the attached project "ShadowLight"2. Open “Assets/Indoor Scene.unity“ Scene3. Observe the inverted shadow... Read more
StackOverflowException is thrown when clicking 'Generate Lighting' in th...
To reproduce:1. Open a new URP project2. Open the Lighting window (Window > Rendering > Lighting)3. In the Lighting window, cl... Read more
[HDRP] "Failed to find Packages" errors thrown when creating project wit...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP)2. Observe the Console window Expected result: No errors in the... Read more
Light intensity is clamped to a visible sphere volume with HDRP path tracer
With the HDRP path tracer when the exposure value is low (-5 for instance), and with volumetric fog enabled, the effect of the light... Read more
[HDRP] Buffers sampling in shadergraph is broken when using low resultio...
Steps to reproduce: Open "Scenes/SampleScene" in the attached project Look at the game view rendering Result:!image-2022-12-16-14-24... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
[HDRP] Volumetric clouds are synced per camera and not via a global time...
Repro steps :- Open attached project- Open scene called "Clouds"- Press Play- Select disabled gameobject called Camera and enable it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS