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[HDRP] metal warning when building player - ProbeVolumeSamplingDebug
Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
Objects do not receive lighting from StaticLightingSky
Repro : Open the attached project Open scene : Scenes/APV Bake and notice the cube receives lighting from the cubemap Open additivel... Read more
Temporal Anti-aliasing is still visible in Game view when turning Anti-a...
How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more
[HDRP] APV in Single scene mode nothing bakes if another scene is added ...
Repro: 1) Add the attached folder to any of your APV projects 2) Load sc1 3) Add sc2 4) Bake Expected: Im not sure. Probably the lef... Read more
[HDRP] Double shadow filtering settings
There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more
[HDRP] A minor issue with shadow resolution UI when multi selecting diff...
Version tested: trunk (2023.2.0a17) Steps to reproduce: 1) Create a new HDRP template 2) Crate multiple lights of different types 3)... Read more
HDRI is seen from the inside of an object when using reflective surfaces
Reproduction steps:1. Open project “IN-28095_HDRP Test 2”2. Open scene “Cube Test w Pines“3. Enable “Mirrorted Cube” GameObject4. En... Read more
[HDRP] Caustics are not rendered on AMD GPUs
Steps to reproduce:- Open attached project- Open scene "OutdoorsScene"- Select "Pool Water" object- In the inspector, enable the "Ca... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class