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2
votes
Won't Fix

Objects wth StackLit lightmode will receive decals when the object is ou...

HD RP

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Apr 07, 2023

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Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Download and open the attached project2. Open the OutdoorScene3. Enter "Play" mode4. Observe the cube Expected o... Read more

0
votes
Fixed

Transparent Custom Pass Renders Opaque with MSAA Disabled in Player

HD RP

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Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

No description entered in Cloud incident. Read more

0
votes
Fixed

"Use Optimal Settings" for DLSS in combination with smoothness settings ...

HD RP

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May 31, 2022

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Version/s: 2022.1.13f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open user attached project2. Open the "DLSS_SSR" scene3. Press Play4. Look around by dragging RMB in Game View... Read more

0
votes
Fixed

Reordering Custom Passes not working

HD RP

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Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more

0
votes
Won't Fix

HDRP High (PCSS) Shadow Filtering has an unexpected interaction with "Qu...

HD RP

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Aug 03, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1

Reproduction steps:1. Open the attached "repro_IN-49689.zip" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. In the... Read more

0
votes
Fixed

[APV] Live Subdivision Preview is unstable, depending on camera position

HD RP

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Sep 28, 2023

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Version/s: 2022.3.15f1, 2023.2.0b10, 2023.3.0a15

Repro: Using the attached repro project: Add some geometry to the Scene, with an island between distinct areas. Ensure it is static.... Read more

0
votes
Fixed

Errors are thrown when picking VolumetricFog as Fullscreen Debug Mode

HD RP

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Nov 23, 2023

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Version/s: 2023.2.0a18, 2023.3.0a15

Steps to reproduce:1. Open any HDRP project2. Go to the Rendering Debugger (Window>Analysis>Rendering Debugger)3. Go to the Li... Read more

1
votes
Fixed

"Maximum Cube Reflection Probes on Screen" is clamped to 64 when changin...

HD RP

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Oct 11, 2023

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Version/s: 2022.3.10f1, 2023.1.14f1, 2023.2.0b12, 2023.3.0a6

How to reproduce:1. Create and open a new HDRP project2. Select Assets/Settings/HDRP High Fidelity.asset3. Change "Maximum Cube Refl... Read more

0
votes
Won't Fix

Discrepency between AppleSilicon and Metal in Standalone

HD RP

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Jun 22, 2022

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Version/s: 2022.2.0a17, 2023.1.0b9, 2023.2.0a7

The 002-HDMaterials test in HDRP Runtime test suite produce different result between Metal and AppleSilicon. The AppleSilicon versio... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

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