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0
votes
Won't Fix

"MissingReferenceException" is thrown into the Console window when tryin...

HD RP

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Reproduction steps:1. Open the attached project “HDRIrepro“2. Open Package Manager and go to “My Assets“3. Install any asset which c... Read more

0
votes
Fixed

Transparent Custom Pass Renders Opaque with MSAA Disabled in Player

HD RP

-

Jun 16, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

No description entered in Cloud incident. Read more

0
votes
Fixed

"Use Optimal Settings" for DLSS in combination with smoothness settings ...

HD RP

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May 31, 2022

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Version/s: 2022.1.13f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open user attached project2. Open the "DLSS_SSR" scene3. Press Play4. Look around by dragging RMB in Game View... Read more

0
votes
Fixed

Decal count causes assert when it goes over the max light limit

HD RP

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Apr 04, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1, 6000.0.0b1, 6000.1.0a7, 6000.2.0a1

[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more

1
votes
Won't Fix

HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...

HD RP

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Aug 03, 2023

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Version/s: 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a3

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. Pr... Read more

0
votes
Fixed

[HDRP] Disk light has an unnecessary raytracing checkbox

HD RP

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Sep 26, 2023

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Version/s: 2023.3.0a6

Disk lights as far as I know do not have any ray tracing support, but has a checbox to include for raytracing. We should maybe gray ... Read more

0
votes
Won't Fix

[HDRP] Occlusion Only Reflection Normalization label cut off in Project ...

HD RP

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Nov 15, 2023

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Version/s: 2023.2.0b12

Steps to reproduce:1. Go to Edit>Project Settings2. Go to HDRP Global Settings under Graphics3. Scroll down to the bottom of the ... Read more

0
votes
By Design

RTHandle does not scale down when scaled up

HD RP

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Oct 11, 2023

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Version/s: 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9

How to reproduce:1. Open the attached project "Custom Post Processing.zip"2. In the Game view window change the Display resolution t... Read more

0
votes
Won't Fix

Shader Graph with a Baked GI node flickers when Probe Volumes and TAA ar...

HD RP

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Mar 06, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.13f1, 2023.3.0b11

How to reproduce:1. Open the user-attached project “Bug Report”2. Open the “SampleScene” scene3. Make sure the TAA is enabled on the... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

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