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0
votes
By Design

Color transformation values behaves differently after performing arithme...

Graphics - LowLevel

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the attached project "New Unity Project (5).zip" 2. Load the "SampleScene" 3. Enter the Play Mode 4. Ob... Read more

0
votes
By Design

SetConstantBuffer resets to default when reimporting the script in the P...

Graphics - LowLevel

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "Demo.zip" 2. Open "BugDemo.unity" Scene 3. In the Hierarchy window select the sphe... Read more

0
votes
Fixed

Graphics.DrawProceduralIndirect method doesn't have an override with Gra...

Graphics - LowLevel

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Oct 13, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b12, 2022.1

How to reproduce: 1. Open the attached "case_1372936" project 2. Observe the Console log Expected result: No error is thrown Actual... Read more

0
votes
Won't Fix

Static batching does not batch objects when trying to batch plane with a...

Graphics - LowLevel

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Sep 23, 2021

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Version/s: 2020.3.10f1, 2021.1.18f1, 2021.2.0a3, 2022.1

How to reproduce: 1. Open the attached project '1367922.zip' 2. Open 'SampleScene' Scene 3. Enter Play mode 4. Observe the 'Batches'... Read more

0
votes
Fixed

[HDRP][DXR] Multimat opaque materials are not included in the RTAS when ...

Graphics - LowLevel

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Nov 16, 2021

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Version/s:

Repro steps : - Open attached project - Open SampleScene - Select any of the materials among Material/mat1 mat2 or mat3 - Set it to... Read more

1
votes
Won't Fix

Static Batching is inconsistent with the Editor when used in Player Build

Graphics - LowLevel

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Nov 05, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the text... Read more

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