Search Issue Tracker
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce: 1. Download and open the attached project "1164993.zip" 2. Select the Cube GameObject in the Hierarchy and inspect... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce: 1. Download and open the attached project "Compute Shader Tests.zip" 2. Open the play mode 3. Click on the buttons... Read more
CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...
How to reproduce: 1. Open the attached project 2. Open the "demo.unity" scene 3. Enter Play mode Expected result: Both Render Textu... Read more
Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...
How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more
PlayerLoop > GC.Alloc is allocating every frame when using SRP
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project 2. Enter Play Mode 3. Open Window > Ana... Read more
Memory leak in a specific built project causes the Player to eventually ...
How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...
How to reproduce: 1. Open project from OC link below 2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\... Read more
Editor crashes at CreateDirect3D11SurfaceFromDXGISurface when GraphicsBu...
Steps to reproduce: 1. Download 1172167_repro.zip 2. Open "SampleScene" scene 3. Enter play mode 4. Open Scene window 5. Select Came... Read more
Redundant Gamma process in Texture2D.ReadPixels() when using 'Linear' Co...
How to reproduce: 1. Download the tester-attached package(GammaIssue) 2. Create a new Unity project and import the package 3. Naviga... Read more
Errors "Bone index is not within the number of bones" are thrown when re...
How to reproduce: 1. Open the attached project ("case_1165175-bug_remove_skin.zip") 2. Reimport the "male_body.fbx" asset 3. Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11