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2
votes
Won't Fix

Every texture becomes fixed size after build when Load Behavior on SBSar...

Graphics - General

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Jul 18, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more

0
votes
By Design

Material.HasProperty returns true after using Material.SetTexture with n...

Graphics - General

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Nov 08, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open project 2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value inst... Read more

0
votes
Fixed

RenderToCubemap is not HDR compatible and causes camera not to be render...

Graphics - General

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open Cubemap scene 3. Create a new cubemap 4. Select it and mark it readable 5. Sele... Read more

0
votes
Fixed

Unity crashes when calling Material.SetColor with specific arguments

Graphics - General

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Nov 08, 2016

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Version/s: 5.6.0a1

Add the following code to a script or add the script from the attached project to a scene and press play in the Editor. Unity crashe... Read more

0
votes
Fixed

Regression: Changing color for Renderer.material from script doesn't wor...

Graphics - General

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Nov 03, 2016

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Version/s: 5.6.0a2

Regression - this works fine in 5.5.0b11 When you try to change color of the material for the sprite from code "GetComponent<Render... Read more

0
votes
Fixed

SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open "testScene" 3. Play the scene 4. Press space -The objects with skinned mesh re... Read more

0
votes
Won't Fix

Camera render order changes when MSAA is allowed on a camera, but MSAA i...

Graphics - General

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Jun 07, 2018

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Version/s: 5.6.2f1

Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more

0
votes
Won't Fix

Mesh.RecalculateNormals() produces seams on Sphere mesh

Graphics - General

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Jun 07, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open attached project 2. Observe Sphere game object in scene view 3. Press play 4. Observe Sphere game object... Read more

0
votes
By Design

RenderTexture::FilterMode changes from Point to Bilinear when scene is p...

Graphics - General

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May 25, 2017

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Version/s: 5.6.1f1

MainCamera's targetTexture is set to a RenderTexture, which has FilterMode.Point. But when the scene is played, filterMode changes t... Read more

2
votes
Fixed

GetObject failed to find Object for Library Representation is thrown whe...

Graphics - General

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Jul 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce: 1. Create a new project 2. Add the SpatialMapping_room.obj to the Assets folder 3. Go back to Unity and select t... Read more

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