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1
votes
By Design

[Win] First StructuredBuffer will be deleted when calling ComputeShader....

Graphics - General

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Nov 28, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "973508.zip"2. Click on "TEST BUFFER/Add numbers" menu item two identical int arrays wi... Read more

0
votes
By Design

Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...

Graphics - General

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Jun 22, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open project2. Open 'BatchingTest' scene3. Open Frame Debugger4. Play scene5. Enable Frame Debug6. Notice that depth... Read more

1
votes
By Design

Error regarding invalid TextureFormat when calling SupportsTextureFormat

Graphics - General

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Jul 26, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project "817739.zip"2. Open scene "repro"3. Run it4. Scroll to the bottom of console and notice... Read more

0
votes
Fixed

Memory leaks are introduced when calling Texture2D.GenerateAtlas

Graphics - General

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project2. Enter Play Mode3. If the Editor does not ... Read more

0
votes
Postponed

Automatic Texture format does not change when changing compression setti...

Graphics - General

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Nov 18, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Open the attached project2. Click on "particle_floaties.png" texture inside the assets folder3. In Inspector w... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

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Feb 02, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more

0
votes
Fixed

[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings

Graphics - General

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Sep 04, 2015

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Version/s: 5.3.0a1

Steps: 1. Open player settings.2. Untick second "Automatic Graphics API" (OSX).3. Make GlCore first in list.4. Guess what!? Yes, cra... Read more

0
votes
Fixed

PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...

Graphics - General

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Aug 16, 2019

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Version/s: 2018.3.0a1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1176854_repro.zip2. From Toolbar open My custom Tools -> PreviewRenderUtility Test3. In the newly ... Read more

1
votes
Won't Fix

Edge of a cube flickering when in a shadow of another object

Graphics - General

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Nov 29, 2017

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Version/s: 2017.1.2p2

To reproduce:1. Open attached Unity project "CascadedShadows.zip"2. Open "Main scene"3. Observe "Cube" GameObject in Scene and Game ... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package2. Build lightmap Expected result: no artifactingActual result: heavy... Read more

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