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0
votes
Won't Fix

Optimize Mesh Data incorrectly strips vertex color when Mesh is loaded f...

Graphics - General

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Feb 23, 2017

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Version/s: 5.5.1p4

To reproduce: 1.Download and open attached project.2.Open "VertexAlphaSceneLoader" Scene.3.Go to Assets->AssetBundles/Simulation ... Read more

0
votes
Fixed

Vertex clamping for shadow maps causes artifacts

Graphics - General

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Aug 09, 2017

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Version/s: 2017.1.0f2

Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, attac... Read more

0
votes
Fixed

Drastic color shift in skybox using EXR skybox after unity 5.4.0b8

Graphics - General

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Mar 03, 2016

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Version/s: 5.5.0a1

Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more

0
votes
Fixed

[GLES] Scene view is not rendered if gles forced

Graphics - General

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Jun 25, 2015

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Version/s: 5.2.0a4

1. Open project.2. Notice that scene view is black. Read more

0
votes
Fixed

[Crash] Lightmapping two terrains results in crash

Graphics - General

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Jun 25, 2015

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Version/s: 5.1.1f1

Steps to reproduce:1. Open attached project's scene "Terrain test".2. Set one terrain's Y to -50.3. Wait for lightmapping to finish.... Read more

0
votes
Not Reproducible

Unity crashes on ApplyMaterialPassWithCache when changing the Material S...

Graphics - General

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Sep 13, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open the user-submitted Project2. In the Project Window, click on the "New Material" and change the shader to "N... Read more

0
votes
By Design

Blit to screen using Camera.targetTexture doesn't work (Unity 5.6 regres...

Graphics - General

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Jun 08, 2017

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Version/s: 5.6.1f1

Blitting to screen with Camera.targetTexture does nothing in Unity 5.6+. Steps to reproduce:1) Open the attached project.2) Press pl... Read more

0
votes
Fixed

[Mobile] If 'Clear Flags' option is set to 'Don't Clear' on camera the w...

Graphics - General

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Jun 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Attach scene 'Main' to build.3) Deploy to Android device or iOS device via Xcode.... Read more

0
votes
By Design

CommandBuffer.Blit will not show unless Graphics.Blit is also executed a...

Graphics - General

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Press the on-screen buttons Expected result: there ... Read more

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