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Reflection Probe bake data is always saved to a folder with the same nam...
This can't possible be good or safe. What happens if the user already has a folder called the same as a scene? What if there are alr... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce: 1) Open the attached project and "Infinite Water Demo" scene 2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1,... Read more
The performance is stuttering while the camera is moving parallel to the...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Stutterring_Test_1"; 3. Enter Play mode and observe the perform... Read more
5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error
Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
Memory leak in a specific built project causes the Player to eventually ...
How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more
Renderer.SetPropertyBlock set other instances too
To reproduce: 1. Open attached project 2. Play scene 3. Observe that two object are affected by Renderer.SetPropertyBlock Expected... Read more
[macOS][Retina] UI Text is blurry (not clear) on Retina displays in Builds
UI > Text is blurry on retina displays. It is very well seen with small fonts. Steps to reproduce: 1. Open attached project. 2. Bui... Read more
[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...
Reproduction steps without project: 1. Create a new project 2. Create a Bark Material and choose a texture for it 3. Assign this bar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled