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0
votes
Fixed

PSD containing pixels of varying transparency but none fully transparent...

Graphics - General

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Sep 04, 2017

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Version/s: 5.6.2f1

Warning: this was not reproduced on 2018.1.0a1, but I wanted to let the development team know about it in case it's something import... Read more

0
votes
Fixed

Graphics.DrawMeshNow uses SceneView camera matrix

Graphics - General

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Oct 21, 2017

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Version/s: 5.6.2p4

Steps to reproduce: 1. Download and open the attached project 2. Select Tools > Render to image test Expected result: SceneView cam... Read more

0
votes
Won't Fix

Fonts of the same font family are presented differently based on a state...

Graphics - General

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Oct 25, 2017

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Version/s: 5.6.3p4

Reproduction steps: 1. Open the attached project. 2. Play the 'Boot' scene. Actual behavior (Some of these behaviors may be present... Read more

0
votes
Fixed

Editor crashes after deleting Animator component for object which has sk...

Graphics - General

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Nov 01, 2017

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Version/s: 5.6.4p2

Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. Select "Crowd_LOD2" gameobject and delete Animator - Editor cr... Read more

0
votes
By Design

Static batching requires hundreds of draw calls when in Portrait mode

Graphics - General

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Dec 12, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Open attached project 2. Enter playmode and open the profiler 3. Inspect Draw Calls in profilers 'Rendering' ta... Read more

0
votes
Not Reproducible

[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...

Graphics - General

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Oct 25, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open the attached "RenderFreeze" project 2. Go to "Bug Reproduction" (custom menu item) --> and click on "Force... Read more

0
votes
By Design

Material.HasProperty returns true after using Material.SetTexture with n...

Graphics - General

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Nov 08, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open project 2. Play scene Expected vs Actual: 'HasProperty after SetTexture' message should have false value inst... Read more

0
votes
Duplicate

[TextureFormat] BC6H texture causes crash when opening project

Graphics - General

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Nov 23, 2017

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Version/s: 5.6.4p3

Steps: 1. Open repro project (attached in comment) with Unity 2. Crash Reproducible in : 2017.2.0p2, 2017.1.2p2, 5.6.4p3, 5.6.4p1 ... Read more

0
votes
Won't Fix

Animator Transition lines become thick and overlay the properties pane w...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4p3

Animator Transition lines become thick and overlay the properties pane when swithing OpenGL<->Metal After switching between OpenGL ... Read more

0
votes
Not Reproducible

Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...

Graphics - General

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Nov 28, 2017

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Version/s: 5.6.4f1

Steps to reproduce: 0. Switch platform to Android 1. Import the attached image (or any other square image) into a project 2. Set Tex... Read more

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