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[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...
How to reproduce: 1. Create a new Unity project 2. Download and import the LWRP/URP package 3. Create a rendering asset and set it i... Read more
Creating temporary RenderTextures with a RenderTextureDescriptor severel...
How to reproduce: 1. Open user-submitted project (TtempRT_desc2019.3) 2. Open the SampleScene 3. Enter Play Mode 4. Open Window > An... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more
Memory leak in a specific built project causes the Player to eventually ...
How to reproduce: 1. Download the linked project 'Built Game.zip' 2. Launch the project (Ultra settings) with '-logFile Player.log' ... Read more
SkinnedMeshRenderer bounds are multiplied by bone scale when "Update Whe...
How to reproduce: 1. Open the attached project ("case_1205853-TriplanarBug.zip") 2. Open the repro scene ("SMRBoundsBug/SMRBounds") ... Read more
[D3D12] Editor crash when creating a Texture2D object with specific Leng...
Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce: 1. Open user-submitted project (8BonesCrash) 2. Select the mount.fbx asset 3. In the import settings navigate to t... Read more
Editor crashes when calling ComputeShader.Dispatch() with too many threads
How to reproduce: 1. Open the attached project named "Case_1206509" 2. Open the Gameplay Scene located in the Scenes folder 3. Enter... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more
Crash when creating a new Texture2D with a resolution greater or equal t...
How to reproduce: 1. Open the attached project named "Case_1213005" 2. Open the Sample Scene 3. Enter Play mode Expected result: Ed... Read more
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