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0
votes
By Design

Runtime-created textures do one pointless texture data upload (problem f...

Graphics - General

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Jun 13, 2017

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Version/s: 5.6.1f1

For textures that are created at runtime from scripts, it seems that at the texture constructor time the data (which does not even e... Read more

2
votes
By Design

Vector4 Animation values don't match up with related values in New Material

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.2f1

Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select Plane. 4. In Animation, expand Square ... Read more

6
votes
By Design

CUDA Graphics Interop fails in the Native Plugin when using RenderTexture

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project; 2. Open "CudaTest" scene; 3. Enter Play mode; -notice there is CUDA error thrown in the Cons... Read more

0
votes
Fixed

Assertion failed: 'IsNormalized(normal)' from the light culling code

Graphics - General

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Jun 20, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "CamaroDemo17.zip" and open in Unity Expected Result: In Console, no error occurs Actua... Read more

0
votes
Won't Fix

Camera render order changes when MSAA is allowed on a camera, but MSAA i...

Graphics - General

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Jun 07, 2018

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Version/s: 5.6.2f1

Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project 2. Enter Play mode 3. Select Game... Read more

0
votes
Fixed

Standard shader shadow is incorrect with Albedo Alpha smoothness

Graphics - General

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Aug 22, 2017

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Version/s: 5.6.2f1

How to reproduce: 1. Download attached project file 2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha ... Read more

2
votes
Not Reproducible

Editor crashes atGfxDevice::SetRenderTargets while importing

Graphics - General

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Jun 16, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Download project 2. Open downloaded project 3. While project is importing Editor crashes Expected results: P... Read more

0
votes
Fixed

[d3d12] Pipeline states and UAVs returns Errors

Graphics - General

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Jun 30, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Open User's attached project 2. Open scene "Test" 3. Play Result: Errors appear in the Console: 1) RenderTex... Read more

0
votes
By Design

Standalone player can not be launched with -force -vulkan if Auto Graphi...

Graphics - General

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Jul 12, 2017

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Version/s: 5.6.2f1

Reproduction steps: 1. Download project attached. 2. Build standalone player and make sure that Auto Graphics API is marked. 3. Open... Read more

0
votes
Fixed

Mesh with a NaN input position crashes the Editor when assigning it to ...

Graphics - General

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Jul 13, 2017

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Version/s: 5.6.2p1

Steps to reproduce: 1. Open the attached project 2. Create a 3d game object 3. Add a MeshCollider component 4. Drag the mesh placed ... Read more

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