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0
votes
Duplicate

SystemInfo.SupportsRenderTextureFormat allocates 400B of GC memory

Graphics - General

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Oct 20, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project ("PremiumRenderTextureSupport.zip")2. Open SampleScene3. Open Profiler and enter Play mode... Read more

0
votes
Fixed

Building for a platform the first time modifies the "Always Included Sha...

Graphics - General

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more

10
votes
By Design

Custom shader doesn't override built-in terrain shader

Graphics - General

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Oct 24, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached '1193781-shader-override-issue.zip' project2. Open 'SampleScene' Scene3. Inspect 'Standard-Fir... Read more

0
votes
By Design

Textures are being flipped when using Graphics.CopyTexture to create cub...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.2.0f1, 2020.1

To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more

0
votes
Fixed

Creating temporary RenderTextures with a RenderTextureDescriptor severel...

Graphics - General

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Nov 23, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b11, 2020.1

How to reproduce:1. Open user-submitted project (TtempRT_desc2019.3)2. Open the SampleScene3. Enter Play Mode4. Open Window > Ana... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

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Nov 02, 2019

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Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

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Nov 01, 2019

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Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more

0
votes
Won't Fix

Unable to build for WebGL on macOS Catalina due to shader errors

Graphics - General

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Oct 25, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1

Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more

2
votes
Fixed

Native Graphics Jobs Memory Leak

Graphics - General

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Nov 20, 2019

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Version/s: 2019.2.0a6, 2019.2.13f1

A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprodu... Read more

0
votes
Not Reproducible

Editor crashes when generating lighting with a specific model in a scene

Graphics - General

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Oct 15, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more

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