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[Graphics-General] Texture and Material are not generated as children wh...
Texture and Material are not generated as children while creating Editable Copy of the font. Steps to repro:1. Open attached project... Read more
Editor crashes at ImageFilters::BlitMultiTap when stepping into Graphics...
Steps to reproduce:1. Download 1004159_repro.zip and open "Test" scene2. Enter play mode3. Editor crashes Results: Editor crashes wh... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more
[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce:1. Open the "RenderAssetCrash.zip" project2. Open the "SampleScene.unity" scene3. Open Edit -> Project Setting... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip)2. Open the "TestScene" scene3. Select TexCountT... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Open the "Tester" scene3. Select the Rik_Wouters_-... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce:1. Open user's project2. Open scene "Demo"3. Double click on Monkey_32Bit in the Hierarchy and it will appear in Sc... Read more
Unity crashes when creating a Render Texture larger than 16k with Camera...
Steps to reproduce:1. Download and open the attached project(defbug.zip)2. Enter Playmode Expected result: Warning in the consoleAct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject