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0
votes
Not Reproducible

"Assertion failed" errors appear when an object is created and set to be...

Graphics - General

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Nov 15, 2017

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Version/s: 2018.1.0a3, 2018.1.0a4

To reproduce: 1. In a new project, create a cube2. Set the Cube as static3. Observe the console Expected: no assertion errors are sh... Read more

0
votes
Won't Fix

[DX12 Editor] Resizing Game View is broken and cause crash

Graphics - General

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps:1. Make a new project2. In Player settings, change windows API settings to DX123. Make sure the editor is using DX124. Resize ... Read more

0
votes
Won't Fix

[DX12] Switching API from DX11 to DX12 cause crash

Graphics - General

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Nov 15, 2017

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Version/s: 2017.3.0b9

Steps:1. Open repro project2. Open Main scene, hit Play, then Stop3. Go to Player settings, remove DX12 from the Windows API list(Wa... Read more

0
votes
Fixed

B10G11R11 cannot be used a source for async readback

Graphics - General

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Feb 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0b3

please ignore initial repro project and use TestReadback.zip attached latersomewhere deep inside LWRP we decide to use this format f... Read more

2
votes
By Design

[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...

Graphics - General

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May 04, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter "ReproScene" scene3. Enter Play Mode4. Select some text in the Unity InputField... Read more

0
votes
Won't Fix

[Rendering Layer] Preview windows is using layer 31. However this is a u...

Graphics - General

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Nov 17, 2017

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Version/s:

Editor preview window is using layer 31 as in internal layer.However this is clashing with the fact that layer 31 is a valid user de... Read more

0
votes
Won't Fix

UGUI Mask shows inaccurate visual artifacts when using compressed textures

Graphics - General

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Oct 10, 2017

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Version/s: 5.4.4f1

How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more

0
votes
By Design

[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...

Graphics - General

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Nov 20, 2017

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Version/s: 2018.1.0a5

Prerequisites:Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene;2. Bui... Read more

0
votes
Fixed

Importing tinted materials with textures from SketchUp results in albedo...

Graphics - General

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Oct 31, 2017

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Version/s: 2017.3.0b4

Reproduction steps: 1. See image "SketchUpMaterialBug2.PNG"2. See image "SketchUpMaterialBug1.PNG"3. Open "TestSketchUpMaterial.zip"... Read more

0
votes
Won't Fix

[Android Adreno] [Vulkan] Rendering MotionVector from MeshRenderers gene...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b10

Steps:1. Build Android Vulkan Player with repro project2. Run it on Android Vulkan device (Adreno GPU e.g. Google Pixel 2)3. Observe... Read more

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