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Error appears when calling Texture2D.SetPixels32() with a texture that h...
Reproduction steps:1. Open the attached project "2018BugReport.zip";2. Open the TestScene;3. Enter a play mode. Expected results: Th... Read more
Editor lacks Render Loop Job call when using Frame Debugger to inspect d...
To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more
GrabPass shader errors are thrown when using a projector with a specific...
To reproduce:1. Open the attached project and "SampleScene".2. Select the object "Distortion" from the hierarchy view.3. Notice 'Sha... Read more
Opening the specific scene crashes the Editor in RenderingCommandBuffer:...
To reproduce: 1. Open the project, attached by the user (WeatherMaker.zip) Expected: the Editor doesn't crash Reproduced in 2017.2.3... Read more
Crash when reloading shader
When relaoding a shader that keeps erroring, Unity 2018.1 sometimes crashes. Repro steps: - Use Scene 3- Open testy.shader with Visu... Read more
Errors are thrown when model's "Scale Factor" is a high value and the In...
How to reproduce:1. Open attached project "ScaleFactorErrors.zip" and scene "SampleScene"2. In Project window, select "Ball" object3... Read more
The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing th...
To reproduce: 1. Open the attached project (TextureDownload.zip)2. Open the SampleScene3. In Play mode, press Space Expected: Editor... Read more
Editor crashes on D3D11CoreGetLayeredDeviceSize when 3D Object uses "Upd...
How to reproduce:1. Open the attached "Pumpkin run crash test" Project2. Enter Play Mode Expected result: Scene is loaded successful... Read more
Editor crashes when adding scripted water asset to scene with terrain in...
How to reproduce:1. Download and open attached "case_1042803-Repro" project2. Load "level01" scene3. Add "WaterProDaytime" asset to ... Read more
Setting RGB color values to 1 in Material asset Editor causes them to di...
Setting RGB values in a material's color field (such as Albedo color in a material using the Standard shader) to 1 (e.g. R=1, G=1, B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions