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Editors crashes on play when Graphics Emulator is turned off under OpenG...
Steps to reproduce: 1. Launch Unity Editor with the -force-gles31aep argument 2. Open the attached project 3. Switch platform to And... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more
.PSD file has black texture when imported to Unity Editor
To reproduce: 1. Open Unity and create new 3D project 2. Import "LW_Tex_Sidewalk_Corner_Broken_Details.psd" to your project Expect... Read more
Full screen non native resolution setting in Windows builds creates a cr...
When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more
[Texture Importer] Switching Override format to BC6H on a texture causes...
If the format of a texture is switched to BC6H via the Override, Unity crashes. 1. Open the attached project '2017.3' 2. Select the... Read more
Windows Standalone build crashes when Vulkan is enabled
To reproduce: 1.Create empty project 2.In Edit > Project Settings > Player > Set Vulkan as primary Graphics API 3.Build the project ... Read more
[Shuriken] Prefab with Particle System is visible in the Scene and Game ...
Steps to reproduce: 1. Download 976709_repro.zip 2. Select "Particle system" prefab 3. Check Scene and Game window Expected results... Read more
Editor crash on ExecuteRenderQueue when creating custom lights
How to reproduce: 1. Open project "crash976749.zip" 2. Open "planet" scene 3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more
Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory
How to reproduce: 1. Open user provided project 2. Build standalone or to mobile device 3. Inspect heap memory Expected behaviour: ... Read more
Crash using RenderTextureFormat.RFloat w/ Command Buffer
Steps to reproduce: 1) Download and open attached project "Deferred Renderer.zip" 2) Open and play "Test Scene" Actual result: Cras... Read more
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