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0
votes
Won't Fix

RenderTexture pixels are gray when created without drawing on macOS

Graphics Device Features

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the “IN-114347_RenderTextureBug“ project2. Open the “SampleScene”3. Observe the Cube in Game view Expected ... Read more

0
votes
Duplicate

RenderTexture is not initialized when it is set as Material's Texture

Graphics Device Features

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Sep 16, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the attached “IN-114351” project2. Locate and enter “SampleScene“ scene3. In Project window, locate “rt“ Re... Read more

1
votes
In Progress

Crash on various stack traces when moving the splitter of the Inspector ...

Graphics Device Features

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Oct 01, 2025

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Version/s: 6000.0.59f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Connect an external monitor with a USB Type-C-to-Type-C cable to the first Type-C port from the left on the ba... Read more

2
votes
Active

HDR Output gets disabled in the Editor when Reflection Probe is enabled ...

Graphics Device Features

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Oct 07, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure your display supports HDR and HDR is enabled2. Open the attached “IN-119083.zip” project3. Open the ... Read more

2
votes
Active

[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...

Graphics Device Features

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

0
votes
Won't Fix

Constant buffers are redundantly uploaded when consecutive compute dispa...

Graphics Device Features

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Right-click on the... Read more

1
votes
Active

Procedural rendering is disabled when using Graphics.RenderPrimitivesInd...

Graphics Device Features

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Jan 21, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “SampleScene“3. Enter Play Mode4. In the Hierarchy w... Read more

0
votes
Won't Fix

[DX12] Crash on with multiple stack traces when rendering large Terrain ...

Graphics Device Features

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Dec 01, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b7, 6000.4.0a3

How to reproduce:1. Open the attached “IN-122137.zip” project2. Observe the crash Reproducible in: 2023.2.0a1, 6000.0.60f1, 6000.2.1... Read more

0
votes
Active

GameObject with custom shader shows visual corruption due to incorrect p...

Graphics Device Features

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Dec 16, 2025

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Version/s: 6000.0.64f1, 6000.3.0f1, 6000.4.0b1

Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more

0
votes
Fixed

Inconsistent shader rendering and warnings across graphics APIs when Str...

Graphics Device Features

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Dec 17, 2025

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Version/s: 6000.0.20f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a5, 6000.6.0a1

How to reproduce:1. Extract and open the attached “IN-127615.zip“ project2. Open the “Assets/Scene/SampleScene.unity” scene3. Naviga... Read more

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