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0
votes
Active

Texture displays visual artifacts and has a broken aspect ratio when it ...

Graphics Device Features

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Apr 28, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “TextureImporter_FormatBug“2. Select the “RetroSpaceship_48” texture in the Project window3. Observe th... Read more

1
votes
Won't Fix

Scene view is not outputting HDR when the "Use HDR Display Output" optio...

Graphics Device Features

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May 08, 2025

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Version/s: 2021.3.51f1, 2022.3.62f1, 6000.0.49f1, 6000.1.2f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-99245 HDR in Scene view issue (3D URP).zip“ project (link in the internal comments)2. Op... Read more

0
votes
Won't Fix

ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size...

Graphics Device Features

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Jun 09, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-103900” project2. Open the “Scene” Scene3. Ensure the Game Aspect Ratio is not 4K UHD4. En... Read more

5
votes
Fixed

Certain textures are not loaded when using the "Load texture data on dem...

Graphics Device Features

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Aug 18, 2025

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Version/s: 6000.0.55f1, 6000.1.16f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the “IN-109786.zip” project2. Open the “Main” scene3. Observe Scene View and Console window Expected result... Read more

5
votes
Won't Fix

Graphics State Collection warm-up does not work when using with Addressa...

Graphics Device Features

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Aug 29, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the “IN-112227” project2. Open the “TerminalScene” scene3. Enter Play Mode4. Don’t provide any input and ... Read more

0
votes
Won't Fix

RenderTexture pixels are gray when created without drawing on macOS

Graphics Device Features

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the “IN-114347_RenderTextureBug“ project2. Open the “SampleScene”3. Observe the Cube in Game view Expected ... Read more

4
votes
Fix In Review

RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in...

Graphics Device Features

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a2, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-121120“ project2. Make sure the “Development Build” option is disabled3. Build and Run t... Read more

1
votes
In Progress

Crash on various stack traces when moving the splitter of the Inspector ...

Graphics Device Features

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Oct 01, 2025

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Version/s: 6000.0.59f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Connect an external monitor with a USB Type-C-to-Type-C cable to the first Type-C port from the left on the ba... Read more

2
votes
Active

HDR Output gets disabled in the Editor when Reflection Probe is enabled ...

Graphics Device Features

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Oct 07, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure your display supports HDR and HDR is enabled2. Open the attached “IN-119083.zip” project3. Open the ... Read more

2
votes
Active

[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...

Graphics Device Features

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Oct 16, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more

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