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[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce: 1. Open the user's attached project "PC_URP_2020_3.zip" 2. In the Project window's Searchbox search for "PointClou... Read more
Graphics.CopyTexture() fails in Build when copying a source texture with...
Reproduction steps: 1. Open the user's attached project ("MinimalTest.zip") 2. Enter Play mode 3. Build and Run the project Expecte... Read more
CommandBuffer.Blit fails to copy BuiltinRenderTextureType.CurrentActive ...
How to reproduce: 1. Open the attached project ("CommandBuffer CurrentActive Bug.zip") 2. Enter Play Mode 3. Select the "Test" GameO... Read more
Normal Map of Prefab with negative scale is inverted when rendered in th...
How to reproduce: 1. Open the attached project (ScaleTest.zip) 2. Open scene OpenThisScene 3. Go to the Game view 4. Observe the thr... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more
Editor crashes after "Assertion failed on expression: 'input_end <= end(...
Reproduction steps: 1. Open the project from the attached link 2. Press Window > Layout > Default 3. Open Game View Expected result... Read more
Win Vulkan crashes when exiting play with a scene which is using UAV
Steps: 1. Open attached project (VulkanCrash.zip) 2. Open UAVInShader scene 3. Hit play 4. Exit play 5. Crash ========== OUTPUTTING... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce: 1. Create New URP Project 2. Create and open a New Scene 3. Place 2 Cubes in the scene 4. Create 2 Materials 5. As... Read more
Directional shadow gets cut with certain aspect ratios and camera projec...
Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Rendering Debugger] Shortcut in documentation to open window doesn't work
- The "Compress Tilemap Borders" function is not working when used via the Context Menu or through Script
- HDRP Sorting Priority not working when Render Pass is locked on a parent material
- [XR] Camera view rendered by the RenderTexture is not updated at runtime when XR is enabled
- Lens Flare occlusion is slightly delayed when Anti-aliasing is set to TAA