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1
votes
Won't Fix

Terrain Exporting to Beast takes longer than in 3.5.

Global Illumination

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Jan 07, 2013

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Version/s: 4.0.0f7

Terrain Exporting to Beast takes longer then in 3.5. Repro Steps: 1. Launch 4.0.1f2 with attached project2. Bake the terrain with / ... Read more

7
votes
Fixed

[Lightmapping] Black bands are shown on terrain with baked sky light

Global Illumination

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Dec 21, 2014

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Version/s: 5.0.0b17

Steps to reproduce: -Load the attached project.-Wait for Enlighten to finish baking.-Notice the black band on the terrain on the far... Read more

1
votes
Fixed

[MixedMode] Fix shadow leaking into lightmapped fragments that face away...

Global Illumination

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Jun 17, 2015

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Version/s: 5.1.0p1

Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more

0
votes
Fixed

[SceneView] Disable HDR/tonemapping when GI Chart, etc visualizations ar...

Global Illumination

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Apr 14, 2015

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Version/s: 5.2.0a1

To repro:1. Open attached TonemappedChartsIssue2. Open scene TonemappedCharts3. Notice that visualisations like UVCharts are really ... Read more

0
votes
Fixed

[Ambient] Cubemap Skybox based ambient is single colored

Global Illumination

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more

0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

Steps to repro:1. Open the lighting window and change the default parameter2. Observe that doing so doesn't change the values in the... Read more

0
votes
Fixed

Error message when baking real-time GI: "(int)indices[kDynamicLightmap] ...

Global Illumination

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Aug 26, 2015

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Version/s: 5.2.0f2

To reproduce:1. Open attached "Smaller repro"2. Make sure realtime resolution is 0.0001 (it doesn't affect repro, so for faster bake... Read more

0
votes
Fixed

'BakeRuntime' job failed with error code: 145 ('Failed to create Input R...

Global Illumination

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Aug 01, 2014

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Version/s: 5.0.0a19

To reproduce:1. Open attached project2. Open Mayan-Temple scene3. Switch lighting views a bit4. Errors start shooting Read more

1
votes
Fixed

[GI] Realtime GI periodic perf spikes, regression since 5.3.0

Global Illumination

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Nov 16, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Open Profiler3. Start the scene "Siegburg"3. Notice Rendering spikes in CPU Usage tab Spikes... Read more

1
votes
Fixed

[Mobiles] Angry bots baked lighting data is lost after building

Global Illumination

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Jan 30, 2015

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Version/s: 5.0.0b22

Shaders used in angry bots lose their baked lighting data on builds. To reproduce:1. Import 5.0-AngryBots.rar2. Change the Direction... Read more

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