Search Issue Tracker

1
votes
By Design

Unity hangs on shutdown if cache trim job was spawned on a large GI Cache

Global Illumination

-

Jun 17, 2016

-

Version/s: 5.3.4p6

From user http://forum.unity3d.com/members/lost-in-the-garden.986699/:Roughly 9/10 times when I quit the editor, it gets stuck at fu... Read more

0
votes
Fixed

Procedural skybox produces illumination artifacts on 3D objects when amb...

Global Illumination

-

Jun 15, 2016

-

Version/s: 5.4.0b21

Steps to reproduce:1. Open "case 805857 repro" project2. Open "example" scene3. Play in editor-- Notice brown illumination artifacts... Read more

4
votes
Duplicate

Realtime Directional light makes ring-shaped artifacts on static objects

Global Illumination

-

Jun 21, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project " GI error.zip " and open in Untiy.2) In Lightning tab, scroll down. Clear Baked Da... Read more

0
votes
Fixed

Lighting baking progress bar gets stuck after canceling baking

Global Illumination

-

Mar 07, 2017

-

Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project "888429.zip"2. Open "MainScene" scene3. Open Lighting window -> Global maps4. Press "... Read more

0
votes
Fixed

[PVR] G-Buffer job fails when Keep Quads option is enabled

Global Illumination

-

Mar 13, 2017

-

Version/s: 5.6.0b11

When `Keep Quads` option is enabled in Import Settings of a mesh, Progressive Lightmapper gets stuck. Steps for reproduction:1) Open... Read more

0
votes
Fixed

Baking lightmaps on a scene with Sprite Renderer and a Light probe cause...

Global Illumination

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Reproduction steps:1. Open attached project( LightmapCrash )2. Open scene " Medical "3. Go Window > Lighting4. Build Lightmaps Sc... Read more

0
votes
By Design

Selecting Directional Lightmaps produces an irrelevant warning on OSX

Global Illumination

-

Jun 27, 2016

-

Version/s: 5.3.5f1

How to reproduce: 1. Open any (new) project- Make sure the build target is set to Standalone2. Open the Lighting window3. Change the... Read more

0
votes
Fixed

Dynamic objects are too dark when using mixed light baking and light probes

Global Illumination

-

Jun 27, 2016

-

Version/s: 5.3.5p5

1) Open attached project2) Open scene "Test"3) Bake lighting--- You should see two cubes, one is static and one is dynamic--- The dy... Read more

1
votes
Fixed

[MSE] Built lightmaps are not applied due to positioning in hierarchy

Global Illumination

-

Jul 08, 2016

-

Version/s: 5.3.5p7

Steps to reproduce:1. open users attached project2. open SceneB3. add SceneA to hierarchy4. build lightmap Result: Builds lightmap b... Read more

0
votes
Fixed

[OSX][Crash] Editor crashes while building lighting when mobile platform...

Global Illumination

-

Jul 05, 2016

-

Version/s: 5.3.5f1

Reproduction steps-----------------------1) Open users's project2) Switch to a mobile platform Android/iOS3) Load _TerrainTest scene... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.