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0
votes
Won't Fix

[LPPV] Stretched billboard resizes bounding box of light probe proxy vol...

Global Illumination

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Dec 15, 2015

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Version/s: 5.4.0a6

To reproduce: 1. Open attached project 2. Open scene particles 3. Enter playmode 4. Notice that bounding box is changing on the go, ... Read more

0
votes
Fixed

[Visualization] Lightmap Resolution scene visualization mode doesn't wor...

Global Illumination

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Mar 04, 2013

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Version/s: 4.1.0f1

To reproduce: 1. Create new project 2. Import zbias-repro 3. Open network view 4. Switch to UV charts 5. Notice that ZBiasedPlane is... Read more

0
votes
Fixed

Setting the Sun to an instance of a prefab in the scene doesn't get save...

Global Illumination

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Dec 02, 2015

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Version/s: 5.2.3f1

Steps to reproduce: 1) open project 2) go into window-lighting-scene 3) set "Sun" to prefab from hierarchy 4) save and close unity ... Read more

0
votes
Not Reproducible

Reflection Probes Rendering Phantom Planes/Noise/Appearing Purple in Vie...

Global Illumination

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Dec 04, 2015

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Version/s:

Info ==== Version 5.3.0f3 (fdc0acad47d2) Tue, 01 Dec 2015 19:16:49 GMT Branch: 5.3/release Repro ===== Open attached test project... Read more

0
votes
Not Reproducible

[RealtimeGI] Inconsistent trees lighting in built application when using...

Global Illumination

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Nov 15, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Download and open attached project (link in edit notes) 2. Open 'EditorScene' 3. Rebuild lightmaps with curr... Read more

0
votes
Not Reproducible

Reflection Probes don't bake when you click Build in Lighting window

Global Illumination

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Dec 07, 2015

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Version/s:

When seeking to update your baked reflection probes, you expect the Build button in the Lighting window to include rebaking them. Cu... Read more

0
votes
Fixed

Crash while building lightmaps on PPtr<ProceduralMaterial>::operator->

Global Illumination

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Jul 30, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and "Level9" scene in it. 2. Open Lighting window and enable Precomputed Realtime GI... Read more

0
votes
Not Reproducible

[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap

Global Illumination

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Feb 24, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more

1
votes
By Design

Changes made to LightmapEditorSettings are not marking active scene as d...

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene main 3. In Lighting tab, notice that Baked Resolution is 50 4. In top me... Read more

0
votes
Fixed

[Ambient] Gradient Ambient Source displays wrong colors

Global Illumination

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Dec 09, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "MainScene" scene 3. Open Lighting window 4. Select "Scene" tab in the Lighting windo... Read more

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