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[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a sphere and a light probe group surrounding the... Read more
[EditorLog] Data on reflection probes bake time is not in editor log
There is no data on how long reflection probes took Currently we have:Enlighten: Precompute started....Enlighten: Precompute took 1.... Read more
[Clear] Clearing baked data makes scene very bright due to enabled realt...
To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps4. Clear baked data5. Notice that scene becomes very bright unt... Read more
[MSE] Lighting settings don't change when editing multiple scenes and ne...
To reproduce:1. Open attached project "Lighting Test.zip".2. Open Lighting settings window, and observe that "Scene_1" and "Scene_2"... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
Quad shadows are being cast wrongly with enabled lightmap static when pr...
To reproduce:1. Unzip and open users attached project.2. Open LighmapArtifact scene3. Wait till baking is finished Expected: Quads s... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
[MixedMode] Fix shadow leaking into lightmapped fragments that face away...
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more
[Ambient] Allow higher than 1 ambient intensity
Currently ambient is limited to 1 and users would like to have it higher to control ambient intensity better. Especially needed for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions