Search Issue Tracker

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

-

Nov 18, 2015

-

Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

-

Nov 17, 2014

-

Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be f... Read more

17
votes
Fixed

[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...

Global Illumination

-

Mar 27, 2015

-

Version/s: 5.0.0p3

How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

-

Dec 25, 2014

-

Version/s: 5.0.0b18

How to reproduce:1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI.2. Open A.unity scene again.3. Find World... Read more

13
votes
By Design

Ambient Light Occlusion is not baked properly in a grid based scene

Global Illumination

-

Feb 05, 2015

-

Version/s: 5.0.0b22

How to reproduce: 1. Open attached project2. Open scene OcclusionBug.unity- Notice how some of the squares are darker in the Shaded ... Read more

1
votes
Not Reproducible

CombineChildren script is not working with lightmapping

Global Illumination

-

Jul 07, 2013

-

Version/s: 4.2.0f1

Steps to reproduce : - create a new project- import Scripts package- create a new scene- create a few objects in the scene and add t... Read more

1
votes
Won't Fix

Terrain Exporting to Beast takes longer than in 3.5.

Global Illumination

-

Jan 07, 2013

-

Version/s: 4.0.0f7

Terrain Exporting to Beast takes longer then in 3.5. Repro Steps: 1. Launch 4.0.1f2 with attached project2. Bake the terrain with / ... Read more

0
votes
Fixed

Editor crashes during lightmap bake

Global Illumination

-

Jun 20, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Download attached project.2. Open scene level2_2 (Assets/scenes).3. Bake lights with Ligthmapper set to Progre... Read more

0
votes
Not Reproducible

When using materials with texture offsets, lightmapping sometimes uses z...

Global Illumination

-

Dec 03, 2013

-

Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene 'scene'3. Open lightmapping tab4. Bake lightmaps5. Notice that incorrect offset i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.