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Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap
Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more
Light leak in GI / Shadow calculation
Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce: 1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the mod... Read more
[SceneView] Disable HDR/tonemapping when GI Chart, etc visualizations ar...
To repro: 1. Open attached TonemappedChartsIssue 2. Open scene TonemappedCharts 3. Notice that visualisations like UVCharts are real... Read more
Terrain becomes black for a second on exiting Play mode
Terrain becomes black for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting window the Au... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
[Mixed] Lightmap becomes brighter when non-static object leaves camera view
Steps to reproduce: 1. Open attached project "817278repro.zip" 2. Open scene "repro" 3. Bake lightmap 4. Rotate scene view camera s... Read more
[DirectionalSpecular][PrecomputedRealtime] Objects are overexposed if Pr...
Steps to reproduce: 1. Open attached project "766533.zip" using 5.4.0b4 2. Build lights 3. Notice that objects are overexposed - "b... Read more
[Crash] Switching shaded mode from 'Shaded' to 'Lit Clustering' Caused t...
Steps to Repro: 1. Open project supplied 2. Open scene 'mex_base_001_pd' 3. Open Lighting (Window > Lighting) 4. If there is a ligh... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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