Search Issue Tracker
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happenedRepro steps:1) Open the project ReflProbesCrash and scene random_generate_scene2) Play the scene3) While the mesh is... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more
[Optimization] Renderer set to 'Shadows Only' is lightmapped despite bei...
Steps to reproduce: 1. Open the attached project2. Open 'shadow_mesh' scene3. Open 'Lighting' window and bake lightmaps4. When bakin... Read more
[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
[LightProbes] Light probes gizmos blink while being multi selected
To reproduce:1. Create 2 light probe groups2. Multi select them in scene view3. Notice light probes blinking Introduced after removi... Read more
Lightmapping produces artifacts on OSX with Intel Graphics cards
How to reproduce: 1. Open attached project on an OSX machine with an Intel Graphics card2. Open scene BrokenLighting.unity- Note the... Read more
Ambient lighting does not update in play mode
Steps to reproduce:1. Open attached project. (New Unity Project 5)2. Open scene Test.3. In Lighting settings try changing skyboxes. ... Read more
UVs Breaking after light map is baked
To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more
Setting the Sun to an instance of a prefab in the scene doesn't get save...
Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more
[Mobile] Realtime Reflection probes reflect objects as static
Steps to reproduce: 1) Download attached project 'ReflectionAndroidCameraBug.zip' and open in Unity2) Open scene 'BugScene'3) Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field